Saturday, October 13, 2012

Variables

Variables


Variables store data that your code can use.

There are two fundamental categories of variables, primitive data and references:

  • With primitive data, the compiler names a memory location and uses itto store the actual data - numeric values such as integers, floating point values, and the code values of single individual text characters are stored as primitives.

  • With references, the data is accessed indirectly - the compiler selects a memory location, associates it with the variable name, and stores in it a value that is effectively the memory address of the actual data - in Java, all objects and arrays are stored using references.


In the diagram below, the boxes are areas in memory:

Object storage and reference variable

Declaring Variables


Variables must be declared before they are used.

A declaration informs the compiler that you wish to:

  • Create an identifier that will be accepted by the compiler within a section of code (exactly what that section is depends on how and where the variable is declared; that is the concept of scope, which will be addressed later).

  • Associate that identifier with a specified type of data, and enforce restrictions related to that in the remainder of your code.

  • Create a memory location for the specified type of data.

  • Associate the identifier with that memory location.


Java uses many specific data types; each has different properties in terms of size required and handling by the compiler:

  • The declaration specifies the name and datatype.

  • Generally the declaration also defines the variable, meaning that it causes the compiler to allocate storage space in memory of the requested type's size.

  • A declaration may also assign an initial value (to initialize the variable).

  • Multiple variables of the same type can be declared in a comma-separated list.

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